2D Animator

A 2D Animator designs the movement and behavior of 2D characters and objects within the game environment. They utilize their artistic skills and knowledge of animation principles to bring these elements to life, making them appear as integral parts of the game world. To achieve this and ensure that the animation aligns with the overall vision, an Animator typically closely collaborates with the development team, including Game Designers, Programmers and the Art Director.

In addition to character and object animations, an Animator may also be responsible for designing and creating special effects such as explosions and particles, which contribute to the overall aesthetic and enhance the player experience. They are expected to stay up-to-date with the latest trends and techniques and be proficient in various animation software and tools. In the gaming industry, a 2D Animator must possess excellent artistic skills, technical expertise, attention to detail and the ability to collaborate effectively within a team.

Tools

Adobe Animate

Adobe After Effects

Spine

TV Paint

Toon Boom Harmony

Unity

Krita

DragonBones

Spriter

COLLABORATION WITH OTHER TEAMS:

The role of a 2D Animator involves close collaboration with other roles in game development, including Game Designers, Programmers and the Art Director. An Animator works with Game Designers to understand the vision and intent of the game and to create animations that align with the mechanics, narrative and aesthetics of the game. They also collaborate with Programmers to ensure that animations are properly integrated into the game engine and optimized for specific performance requirements. Finally, they consult with an Art Director to ensure that the animations are consistent with the overall visual style and tone of the game.

An Animator may also closely collaborate with other members of the Art team, such as Concept Artists and Texture Artists, to further ensure that the animations align with the overall artistic direction of the game. Additionally, they may work with Sound Designers to synchronize animations with sound effects and music. Successful collaboration with other roles in game development is crucial for a 2D Animator to create high-quality, engaging animations that enhance the overall player experience.

Skills

For this position, get ready to apply the following skills:

Hard skills

  • Understanding animation principles:
    • understands the basic principles of animation (timing, spacing, stretch and squash, anticipation, etc).
  • Software proficiency:
    • utilizes various animation software, understands the features of the software and how they are used to create high-quality animations.
  • Drawing and illustration skills:
    • creates visually appealing characters, objects and backgrounds, is capable of drawing in different styles and various characters.

Soft skills

  • Creativity:
    • thinks outside the box and devises innovative ideas for creating unique and appealing animations.
  • Attention to detail:
    • ensures that character movements are fluid and natural, and that animations are synchronized with audio and visual effects.
  • Collaboration and communication:
    • clearly communicates ideas, is open to feedback and efficiently manages time.

Seniority

Depending on seniority, the 2D Animator is expected to be able to master, do and deliver the following:

Junior

  • Creates basic animations for characters and objects using various animation software tools, understands animation principles.
  • Works within established artistic direction and style, receives feedback and incorporates it into their work.
  • Efficiently collaborates with other team members, communicates ideas and is open to feedback and suggestions.
  • Manages their time to meet project deadlines, prioritizes tasks and communicates potential issues or delays.

Medior

  • Produces intricate animations for characters and objects using diverse tools, integrating nuanced movements to express personality and emotions.
  • Takes on more responsibilities, including mentoring, providing feedback on animations and collaborating closely with Game Designers and Programmers.
  • Contributes to the artistic direction of the game, proposes ideas for visual style, ensures that animations align with the overall look and feel of the game.
  • Is committed to continuously improving their skills and staying updated with the latest animation techniques and software tools.

Senior

  • Leads animation projects and manages a team of Animators, providing direction, setting goals and ensuring that animations meet quality standards and deadlines.
  • Collaborates with other teams, offering insights and feedback on gameplay mechanics, narrative development and visual style.
  • Contributes to the overall game design and development process, proposing ideas for character and world design, creating storyboards and animatics.
  • Mentors and guides juniors and mediors, providing feedback on animations, sharing knowledge and experience.
2D ANIMATOR // 2D ART //
2D ANIMATOR // 2D ART //

Education

If you are interested in a career in 2D art in the gaming industry, there are several educational paths you can consider. First and foremost, getting a degree in a relevant field, such as fine arts, digital art, animation, or game design, can give you a solid foundation. Still, it won’t fully prepare you for working in the industry. It’s best to look for a degree program specifically focusing on digital art and game development, as it’s more likely to cover topics like character design, concept art, illustration, and digital painting — all key skills for a 2D artist. In addition, courses in computer graphics, color theory and being familiar with software (such as Adobe Photoshop, Illustrator and similar programs) will be useful in developing your technical skills.

Apart from formal education, you must build a good portfolio that showcases your skills. This can include personal projects, concept art, character designs and illustrations that convey your creativity and expertise in handling digital tools. It is especially useful to work with a video game development team to gain hands-on experience and expand your portfolio. Networking within the industry, whether through online communities, social media, or industry events, can also provide you with valuable insights. Follow industry trends and continually improve your skills to stay competitive in this dynamic field.

Resources

Books

  • “The Animator’s Survival Kit” – Richard Williams
  • “The Illusion of Life: Disney Animation” – Frank Thomas, Ollie Johnston
  • “Elemental Magic: The Art of Special Effects Animation” – Joseph Gilland
  • “Cartoon Animation” – Preston Blair
  • “Horses and Other Animals in Motion” – Eadweard Muybridge

Individuals

  • James Lopez (@jameslopezart)
  • Shiyoon Kim (@shiyoonkim)
  • Tom Bancroft (@tombancroft1)
  • Ken Fountain (@kenfountain)
  • Sarah Marino (@sarahmarinostudio)

How to prepare for the interview?

News

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2D ANIMATOR // 2D ART //
2D ANIMATOR // 2D ART //