APPLICATION:
To apply for the role of a 2D Character Artist, you need a strong portfolio showcasing your character design skills and ability to work within established artistic styles and brand guidelines. Your portfolio should demonstrate various characters, both human and non-human, and should show your understanding of anatomy, shapes and proportions. Additionally, you should demonstrate the ability to create characters that are expressive and effectively convey emotions.
In addition to a strong portfolio, you should have a good understanding of relevant software and grasp the basics of art, such as color theory, composition and lighting. You should demonstrate your ability to work effectively in a team environment, that you have strong communication skills, meet deadlines and are ready to receive and act on feedback.
INTERVIEW:
Interview for the role of a 2D Character Artist typically involves a review of your portfolio and a discussion about your previous work experience. In addition to a Recruiter, the interview usually includes an Art Director, and for additional interview rounds, other team members, such as Narrative Designers, Animators and Game Designers. The goal of the interview is to assess your understanding of the fundamentals of visual art, experience with relevant software, ability to work within established artistic styles and brand guidelines as well as your communication skills and teamwork abilities. Here are some common questions:
- Can you walk us through your creative process when designing a character?
- How do you ensure that your character designs align with established artistic styles and brand guidelines while also bringing creativity and originality?
- Can you provide an example of when you received constructive feedback on your work and how you responded to it?
- What are the fundamental principles of visual art that you believe are important for character design, and how do you apply them in your work?
- How would you collaborate with other team members in game development, such as Narrative Designers, Animators and Game Designers, to create cohesive characters that fit into the overall narrative and aesthetic of the game?
TECHNICAL TASK:
The technical task typically involves a specific challenge to be completed within a given time frame. This challenge is designed to test your technical skills and ability to work within established artistic styles and brand guidelines while still bringing your own creativity and originality to character design.
The task is usually reviewed by someone providing feedback to assess your ability to work under pressure, attention to detail, understanding of the fundamentals of visual art and your ability to receive feedback and adapt your work accordingly.