APPLICATION:
To apply for a 2D Illustrator job, you need a portfolio that demonstrates your skills in creating 2D art. The portfolio should contain a range of works representing character design, environment and background illustrations, props and user interface elements. A portfolio should demonstrate your ability to work in a variety of styles and genres, as well as an understanding of color theory, composition and visual storytelling. In addition to the portfolio, you should have knowledge of relevant software and be able to work in a team environment.
The 2D Illustrator should also demonstrate a good understanding of the game development process and the role of 2D art in it. You should demonstrate the ability to work closely with other positions, excellent communication and interpersonal skills, that you can professionally accept constructive feedback and criticism, that you can meet tight deadlines and work under pressure. An education in the arts or a related field may be helpful but is not essential.
INTERVIEW:
An interview for a 2D Illustrator position generally begins with a presentation of your experience and portfolio. In addition to the Recruiter, the interview is usually attended by an Art Director, Lead Artist or Project Manager and they may ask you about your artistic process, influences and preferred media. They may also ask you to demonstrate an understanding of the game development process and your experience in working with other team members. Common interview questions for a 2D Illustrator position are:
- Can you walk us through your portfolio and explain the process behind some of your favorite works?
- What is your experience with creating 2D art for different types of games, such as mobile, console, or PC games?
- How do you approach collaboration with other team members, such as Game Designers, Animators, or the Art Director?
- How do you stay up to date with new techniques and technologies in the field of 2D illustration?
- Can you give an example of a project where you had to work under tight deadlines and how did you manage to get the job done?
TECHNICAL TASK:
A technical task when applying for a 2D Illustrator position usually involves a specific art-related challenge that needs to be completed within a certain time frame. This task is designed to test your skills, artistic ability and attention to detail.
The task may involve creating a concept or illustrating a specific character, environment or object in the game. Specific requirements or restrictions are given, such as style, color palette or theme to follow. You may also be asked to explain your artistic process and your design choices. The task serves to assess your ability to work under pressure, to adapt to changing demands and to cooperate with other team members.