Narrative Designer

A Narrative Designer is responsible for shaping the story, the characters and the world of the video game. They work closely with other game development team members, including Game Designers and Programmers, to ensure that the story of the game will be convincing, coherent and interesting for players.

 

The role of a Narrative Designer involves creating the entire story arc, designing characters and their background stories, writing dialogue and scripts, and working with Game Designers so that the narration will intensively integrate into the game. They are also responsible for creating the lore, world-building and providing that the players’ choices and actions have significant consequences within narratives. A successful Narrative Designer must have a detailed understanding of narrative techniques, character development and players’ psychology, as well as good communication and cooperation skills to work efficiently with Programmers.

Tools

Microsoft Word

Google Docs

Final Draft

Scrivener

Trello

Unity

Unreal Engine

Twine

Ren'Py

COLLABORATION WITH OTHER TEAMS:

A Narrative Designer cooperates with team members in various other positions during the game development. One of the key positions they work closely with are Game Designers. A Game Designer creates mechanics and systems that make up the game, and a Narrative Designer works to ensure that the story and the characters inevitably fit into those mechanics. These two positions must work together to create a unique experience that engages the players both mechanically and emotionally. This often includes iteration, through which a Narrative Designer provides insight into how the gameplay can be used to improve the story, and a Game Designer makes changes to the mechanics so that they better support the narration.

 

A Narrative Designer also works closely with Writers, who can be responsible for writing dialogue, creating characters and developing the complete story with a Narrative Designer. Together, they create the story and the characters, providing their persuasiveness, uniqueness and immersiveness. In addition, a Narrative Designer can cooperate with other positions such as Level Designers, Artists and Programmers to convey the story efficiently through the game, either through dialogue, cutscenes, or environmental storytelling, as well as to improve the entire playing experience.

Skills

Depending on seniority, the Narrative Designer is expected to be able to master, do and deliver the following:

Hard skills

  • Writing skills
    • Writes convincing dialogues and creates interesting characters, knows how to structure the story, develops plot points and creates an effective game pace.
  • Game design knowledge
    • Has a solid understanding of game design principles, is well-versed in game mechanics, level design, user experience and other related topics.
  • Communication skills
    • Effectively communicates their ideas, cooperates with different positions and clearly explains how narrative fits into the entire game experience.

Soft skills

  • Creativity
    • Comes up with unique stories, characters and environments, thinks outside the box and develops original concepts that will capture the players’ imagination.
  • Cooperation with others
    • Works closely with various other positions in the development team, accepts feedback and can incorporate other people’s ideas.
  • Flexibility
    • Adjusts to changes during the development process, works well under pressure and remains flexible as the project develops.

Seniority

Depending on seniority, the Narrative Designer is expected to be able to master, do and deliver the following:

Junior

  • Cooperates with other team members, clearly communicates their ideas and listens to feedback from others.
  • Writes narrative content, creates convincing dialogues and vivid environments, works within the limits of mechanics and game design while also using their creative ideas.
  • Contributes to the development of the story, the plot, the rhythm of the story and the characters, thinks about the story critically and identifies the areas for improvement.
  • Learns and adapts to new challenges and situations, uses feedback to improve their skills and abilities, takes on new responsibilities and tasks as needed.

Medior

  • Takes a leading role in the narration development, works closely with others, creates a clear vision of the narrative and exerts that vision effectively to the rest of the team.
  • Identifies areas for improving the narrative and works on making it better and perfecting it during the development process.
  • Ready to mentor and support younger team members, provides guidance and feedback about their work, helps them develop their skills.
  • Able to cooperate with Voice Actors, Writers and other content creators, works to integrate their contributions into the game narrative.

Senior

  • Supervises the entire development process, creates a clear vision of the narrative, and provides imperceptible integration of the narrative in the mechanics of the game.
  • Provides a strategic contribution to the development team, helps to run the game’s general direction and harmonizes the narration with the goals and tasks of the game.
  • Manages other members of the narrative team, provides feedback about their work, helps them develop their skills and works with other team members.
  • Cooperates with other teams in the company, conveys the value of the game narration and includes feedback in the development process when needed.
NARRATIVE DESIGNER // GAME DESIGN //
NARRATIVE DESIGNER // GAME DESIGN //

EDUCATION:

For someone interested in a career in game design, it’s important to get an education that encompasses both creativity and technical skills. Consider enrolling in programs specifically focused on game design, interactive media, or digital art. These programs often cover topics such as game theory, level design, story development, character design, and game mechanics. Look for courses that provide hands-on experience with game development tools and software, such as Unity and Unreal Engine, or game design platforms, like GameMaker Studio. In addition, gaining knowledge in programming languages ​​such as C# or JavaScript can be beneficial for implementing mechanics and prototyping.

 

Apart from formal education, be actively involved in game development, either independently or as part of a team. Building prototypes or finished games demonstrates your abilities and creative vision to potential employers. Participate in game jams or go to internships to gain hands-on experience and learn from seasoned professionals. Networking with other game designers, artists, developers and other industry professionals through online communities, conferences or events can also provide you with valuable insights and opportunities. Stay curious, adaptable and open to feedback as you improve your skills.

Resources

Books

  • “The Art of Game Design: A Book of Lenses” – Jesse Schell
  • “Creating Games” – Morgan McGuire, Odest Chadwicke Jenkins
  • “Character Development and Storytelling for Games” – Lee Sheldon
  • “Game Writing: Narrative Skills for Videogames” – Chris Bateman
  • “The Game Narrative Toolbox” – Tobias Heussner

Individuals

  • Leigh Alexander (@leighalexander)
  • Emily Short (@emshort)
  • James Lantz (@James_Lantz)
  • Mary Kenney (@maryknews)
  • Brendan Vance (@brendanexplains)

What does the interview for this position look like?​

News

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NARRATIVE DESIGNER // GAME DESIGN //
NARRATIVE DESIGNER // GAME DESIGN //