APPLICATION:
To apply for the role of a Test Automation Engineer, you typically need to have an education in computer science, software engineering, or a related field. In addition, you should possess practical knowledge and experience in software testing methodologies and automation tools. Proficiency in programming languages such as Java, C# and Python is a crucial requirement. A foundation in understanding the game development process, including mechanics and principles of game design, is very helpful. You will often be expected to demonstrate the ability to design and implement automated test scripts to verify various aspects of game functionality and performance.
You should exhibit effective communication skills, as collaboration is an integral part of this role. Attention to detail and problem-solving ability are essential attributes because this position involves identifying and resolving issues within the game’s code. Depending on the level of the position, you may also be expected to demonstrate mentoring qualities, prove your ability to contribute to testing strategies and have a broader understanding of how automated testing fits into the game development cycle. A strong portfolio showcasing past automation projects and their impact on improving testing efficiency and game quality is an advantage during the application process.
INTERVIEW:
During an interview for a Test Automation Engineer role, you can expect a combination of technical assessments and personality-related questions. In addition to Recruiters and QA Leads, other developers may also be present at the interview. They may provide coding exercises to assess your skills and discuss frameworks and testing tools and their application in the context of game development. Moreover, they may evaluate your problem-solving abilities by presenting real-world scenarios related to game testing. Personality questions may focus on your collaboration and communication skills, as this role involves close collaboration with various teams. Examples of interview questions include:
- Can you explain the process of setting up a framework for automated testing for a video game?
- How do you approach performance testing and scalability of a game using automated tools?
- Describe a challenging bug you discovered through automated testing. How did you troubleshoot and resolve the issue?
- How do you ensure that automated tests provide adequate coverage for both functional and non-functional aspects of the video game?
- Can you describe a situation where you had to collaborate with Programmers to solve a testing-related challenge and what was the outcome?
TECHNICAL TASK:
During an interview for a Test Automation Engineer role, the technical task often involves a practical assessment of skills in designing and implementing automated tests. You may be presented with a scenario related to testing and automation and asked to write code or scripts to address specific testing challenges. This could include creating automated test cases for a given game feature, performance testing under certain conditions, or identifying and resolving bugs through automated testing.
Additionally, you may be asked to explain your thought process, justify decisions and optimize code for efficiency and sustainability. The technical task is designed not only to assess your coding skills but also your problem-solving abilities, understanding of testing frameworks and knowledge of relevant tools. The task can be completed using online coding platforms or on-site. The goal is to provide you with an opportunity to demonstrate your ability to apply automation principles in the context of video games in a real-world scenario you may encounter in this role.